In yesterday's post we looked at the possibility of scultping the sky and the wind with Janet Echelman's installations. The latter move from lace-making techniques, but the artist has been exmploying in her studio a software developed by Autodesk to experiment with the dynamic forces of nature interacting with her aerial sculptures.
Now, quite a few fashion designers use computer-aided design (CAD) tools to visualize their products, while this year Under Armour experimented with a sneaker with a 3D printed midsole designed by software company Autodesk and their new generative design software package, Autodesk Within.
Yet designers sculpt fabrics and, quite often, while looking at a design on a model or on the runway, you find yourself mesmerised by the dynamics between textiles and human body. So here's a question for today: would it be possible to develop custom software applications for fashion designers that may help them testing the feasibility or resistance of certain fabrics and textiles to specific forces of nature?
Yes, I know, this may be time-consuming while fashion is all about immediacy, yet, surely, interesting experiments would come out of such a thing. For further inspiration about this issue, I'm posting here images of a pair of sculpturally flowing pants designed in 1988 by Issey Miyake (from the FIDM museum archive).
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